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Weapon guide · Rifle · Classes 1–2

Kullman .22H — Call of the Wild Guide: Ammo, Classes, Best Animals & Where to Use It

The Kullman .22H in theHunter: Call of the Wild: a rifle in .22 Hornet covering classes 1–2. Every load with its class band, the 58 animals it can take, best reserves, how to use it, similar weapons and official images.

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Official screenshot © Expansive Worlds / Avalanche Studios Group
Hunt & Live Team Updated October 25, 2026 4 min read
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The Kullman .22H is a rifle chambered in .22 Hornet in theHunter: Call of the Wild, from the Mississippi Acres Preserve. Its ammo covers classes 1–2, so it can legally take 58 species, from Woolly Hare up to Bobcat. This guide covers every load and what it is for, the animals and reserves it suits best, how to use it, and how it compares with similar weapons.

RifleType
.22 HornetCalibre
6Capacity
1–2Classes
58Legal species
DLCFrom

The Kullman .22H in the Game

1 official image from the game's store page. Tap it to enlarge.

Ammo and Class Ranges

In Call of the Wild the ammo, not the gun, decides what you can take: each load is rated for a band of animal classes. Use a load inside the animal’s class to pass the harvest check and keep the trophy.

LoadClass rangeClassesBest for
.22H Soft-Point1-2Expanding: big wound, best on broadside shots
.22H Polymer-Tip1-2Penetrating: angled shots and the top of the class band

Notes: Light bolt-action for small game/predators.

What It Can Hunt

All 58 species inside the Kullman .22H’s class range, heaviest first. Animals with their own guide are linked.

Where it shines: the top of its range, class 2: Bobcat, Common Raccoon, Coyote, Gray Fox. It is also legal on the Great One species Red Fox, Ring-Necked Pheasant.

Best Reserves for the Kullman .22H

The reserves where the biggest share of animals falls inside this weapon’s class range, so you can carry it all day:

How to Use the Kullman .22H

  • Pick the load by the animal’s class first, then by shot angle: expanding loads (soft-point, hollow-point) for broadside shots, penetrating loads (polymer-tip, FMJ) for quartering and frontal shots or animals at the top of the class band.
  • Aim for the heart and lungs just behind the front leg. A clean lung or heart shot passes the harvest check and keeps trophy integrity.
  • Zero your scope for the distances you actually shoot on that reserve, and use the rangefinder before long shots.
  • Shoot from a rest or prone when you can; it steadies the reticle far more than standing.
  • Small game: its lightest load covers class 1, so it doubles as a small-game gun without ruining pelts.

Similar Weapons

Other rifles that overlap its class range:

WeaponClassesFrom
Anantha Action .22 MagPump, Flip and Fire Pack
Joneros .17HMRMulti-Class Weapon Pack
.223 DocentBase game
ALIS Precision Shot .25-06Multi-Class Weapon Pack
Frost .257Pump, Flip and Fire Pack
Laperriere Outrider .30-30Alberta Hunting Preserve
QUIST REAPER 7.62x39Rapid Hunt Rifle Pack
Ranger .243Base game

Where to Get It

The Kullman .22H comes with the Mississippi Acres Preserve. Buying the DLC adds it to your store and outposts.

Class ranges from our weapons database (checked against store pages and community guides; they can change with patches). Images are official store screenshots and artwork. Compiled October 2026.

Frequently Asked Questions

What can the Kullman .22H kill in Call of the Wild?

Its ammo covers classes 1–2, which makes it legal on 58 species, from Woolly Hare up to Bobcat.

What ammo does the Kullman .22H use?

.22H Soft-Point (class 1-2); .22H Polymer-Tip (class 1-2).

How do I get the Kullman .22H?

It comes with the Mississippi Acres Preserve DLC.

Is the Kullman .22H good?

It is a rifle covering classes 1–2. It is a strong pick for Bobcat, Common Raccoon, Coyote, Gray Fox. Whether it is worth it depends on whether those classes are a gap in your kit.

Can I hunt Great Ones with the Kullman .22H?

Yes, it is legal on these Great One species: Red Fox, Ring-Necked Pheasant.
Kullman .22H — official store art
Support the developers theHunter: Call of the Wild — Mississippi Acres Preserve

Everything on this page comes from playing and studying the game. If it helped, pick it up from the official store and support the studio that makes it.

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Independent fan guide · no ads. This guide is an independent, fan-made project by Hunt & Live. It is not affiliated with, endorsed by, or sponsored by Expansive Worlds, Avalanche Studios Group (Fatalist Development AB), or their partners. Parts of the materials used are property of Fatalist Development or its affiliates. All rights reserved. This material is not approved or endorsed by Fatalist Development AB or any of its affiliates. theHunter: Call of the Wild and all associated animal designs and logos are trademarks of their respective owners. Game screenshots are official promotional images from the game's store pages. These pages carry no ads and are free to read — no sign-up, no paywall. Game values change with patches and DLC; numbers were checked against community and official sources on the date above. Spotted something out of date? Tell us and we'll fix it.